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	<title>Comments on: Playstation 3 will be a hard sell in Australia on March 23</title>
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	<link>http://tech.blorge.com/Structure: /2007/02/27/playstation-3-hopes-to-beat-out-competition-in-australia-on-march-23rd/</link>
	<description>Technology news</description>
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		<title>By: Smith Pawlishen</title>
		<link>http://tech.blorge.com/Structure:/2007/02/27/playstation-3-hopes-to-beat-out-competition-in-australia-on-march-23rd/comment-page-1/#comment-28254</link>
		<dc:creator>Smith Pawlishen</dc:creator>
		<pubDate>Wed, 05 Sep 2007 15:21:14 +0000</pubDate>
		<guid isPermaLink="false">http://tech.blorge.com/Structure: /2007/02/27/playstation-3-hopes-to-beat-out-competition-in-australia-on-march-23rd/#comment-28254</guid>
		<description>Kindly view on our price list and contact us on any other item you want that is not in the list.
Thank you for your inquiry. (ukphonesnetworkltd@excite.com or message_board2001@yahoo.co.uk)
TEL:+447024063231 or +447024073583

PRODUCTS LIST 

SIDEKICK PRICES

Juicy SIDEKICK I...........$150USD 
SIDEKICK II..........$120 
SIDEKICK II MISTER CARTOON...... $170
JUICY COUTURE SIDEKICK II .....$150
SIDEKICK 3..........$220 

PALM TREO PRICES 

PPC-7600.............. $220 
Treo 700...............$200 
Treo 600...............$150 
Treo 650...............$160 

SAMSUNG PRICES

SAMSUNG D500-- US$180 
SAMSUNG D600--US$180 
Samsung Z500 --US$160 
Samsung E360 --US$150 
Samsung D807 --US$160 
ETC

SONY ERICSSON PRICES

Sony Ericsson p990.....$170usd 
Sony Ericsson p910i....$200usd 
Sony Ericsson w900i....$200usd 
Sony Ericsson z1010....$250usd 
ETC

QTEK PRICES 

Qtek 9000 ....... $250 
Qtek 8310 ....... $200 
Qtek 9100 ....... $270 
Qtek 9090 ....... $200 
Qtek 2020i ...... $220 
Qtek 2020 ....... $200 
ETC

I-MATE PRICES
I-MATE JAMin ......... $240 
I-MATE JASJAR ........ $250 
I-MATE K-JAM ......... $200 
I-MATE JAM Black ........ $180
I-MATE JAM ......... $190 
I-MATE PDA2 ......... $190 
ETC

NOKIA PRICES 
Nokia N80.......$200USD 
Nokia N93.......$300USD 
Nokia N92.......$280USD 
Nokia N91.......$250USD 
Nokia N90.......$300USD 
Nokia N70.......$1900USD 
Nokia N71.......$190USD 
Nokia 8800......$300USD 
Nokia 95........$400USD 
Nokia E90........$300USD 
Nokia N93i......$300USD
ETC

IPOD PRICES
20GB iPod 20GB iPod .............45USD 
Apple 4 GB iPod Mini Pink M9435LL/A ......40 USD Apple 40 GB iPod photo....................40 USD Apple 4 GB iPod Mini Silver M9160LL/A ....40 USD Apple 60 GB iPod Photo M9830LL/A..........60 USD Apple 60 GB iPod photo ...................55 USD Apple 30 GB iPod Photo M9829LL/A..........50 USD Apple 512 MB iPod Shuffle MP3 Player......40 USD Apple 4 GB iPod Mini Blue M9436LL/A.......45 USD Apple 2 GB iPod Nano......................50 USD Apple 4 GB iPod Nano......................60 USD Apple 30 GB iPod Vidoe...................110 USD Apple 60 GB iPod Vidoe...................150 USD

PLAY STATION PRICES

Sony PSP PlayStation Portable Game System-$200 Sony PSP Handheld Gaming System-$180 PSP Portable Console $180 Sony PSP-1000KCW PlayStation Portable Value-Pack $130 PSP Starter Bundle $180 Sony PSP Value Pack (Ceramic White) $150 Sony PSP Standard Pack (for Sony PSP) $170 Sony PlayStation PSP PSP1001K $132</description>
		<content:encoded><![CDATA[<p>Kindly view on our price list and contact us on any other item you want that is not in the list.<br />
Thank you for your inquiry. (ukphonesnetworkltd@excite.com or <a href="mailto:message_board2001@yahoo.co.uk">message_board2001@yahoo.co.uk</a>)<br />
TEL:+447024063231 or +447024073583</p>
<p>PRODUCTS LIST </p>
<p>SIDEKICK PRICES</p>
<p>Juicy SIDEKICK I&#8230;&#8230;&#8230;..$150USD<br />
SIDEKICK II&#8230;&#8230;&#8230;.$120<br />
SIDEKICK II MISTER CARTOON&#8230;&#8230; $170<br />
JUICY COUTURE SIDEKICK II &#8230;..$150<br />
SIDEKICK 3&#8230;&#8230;&#8230;.$220 </p>
<p>PALM TREO PRICES </p>
<p>PPC-7600&#8230;&#8230;&#8230;&#8230;.. $220<br />
Treo 700&#8230;&#8230;&#8230;&#8230;&#8230;$200<br />
Treo 600&#8230;&#8230;&#8230;&#8230;&#8230;$150<br />
Treo 650&#8230;&#8230;&#8230;&#8230;&#8230;$160 </p>
<p>SAMSUNG PRICES</p>
<p>SAMSUNG D500&#8211; US$180<br />
SAMSUNG D600&#8211;US$180<br />
Samsung Z500 &#8211;US$160<br />
Samsung E360 &#8211;US$150<br />
Samsung D807 &#8211;US$160<br />
ETC</p>
<p>SONY ERICSSON PRICES</p>
<p>Sony Ericsson p990&#8230;..$170usd<br />
Sony Ericsson p910i&#8230;.$200usd<br />
Sony Ericsson w900i&#8230;.$200usd<br />
Sony Ericsson z1010&#8230;.$250usd<br />
ETC</p>
<p>QTEK PRICES </p>
<p>Qtek 9000 &#8230;&#8230;. $250<br />
Qtek 8310 &#8230;&#8230;. $200<br />
Qtek 9100 &#8230;&#8230;. $270<br />
Qtek 9090 &#8230;&#8230;. $200<br />
Qtek 2020i &#8230;&#8230; $220<br />
Qtek 2020 &#8230;&#8230;. $200<br />
ETC</p>
<p>I-MATE PRICES<br />
I-MATE JAMin &#8230;&#8230;&#8230; $240<br />
I-MATE JASJAR &#8230;&#8230;.. $250<br />
I-MATE K-JAM &#8230;&#8230;&#8230; $200<br />
I-MATE JAM Black &#8230;&#8230;.. $180<br />
I-MATE JAM &#8230;&#8230;&#8230; $190<br />
I-MATE PDA2 &#8230;&#8230;&#8230; $190<br />
ETC</p>
<p>NOKIA PRICES<br />
Nokia N80&#8230;&#8230;.$200USD<br />
Nokia N93&#8230;&#8230;.$300USD<br />
Nokia N92&#8230;&#8230;.$280USD<br />
Nokia N91&#8230;&#8230;.$250USD<br />
Nokia N90&#8230;&#8230;.$300USD<br />
Nokia N70&#8230;&#8230;.$1900USD<br />
Nokia N71&#8230;&#8230;.$190USD<br />
Nokia 8800&#8230;&#8230;$300USD<br />
Nokia 95&#8230;&#8230;..$400USD<br />
Nokia E90&#8230;&#8230;..$300USD<br />
Nokia N93i&#8230;&#8230;$300USD<br />
ETC</p>
<p>IPOD PRICES<br />
20GB iPod 20GB iPod &#8230;&#8230;&#8230;&#8230;.45USD<br />
Apple 4 GB iPod Mini Pink M9435LL/A &#8230;&#8230;40 USD Apple 40 GB iPod photo&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;..40 USD Apple 4 GB iPod Mini Silver M9160LL/A &#8230;.40 USD Apple 60 GB iPod Photo M9830LL/A&#8230;&#8230;&#8230;.60 USD Apple 60 GB iPod photo &#8230;&#8230;&#8230;&#8230;&#8230;&#8230;.55 USD Apple 30 GB iPod Photo M9829LL/A&#8230;&#8230;&#8230;.50 USD Apple 512 MB iPod Shuffle MP3 Player&#8230;&#8230;40 USD Apple 4 GB iPod Mini Blue M9436LL/A&#8230;&#8230;.45 USD Apple 2 GB iPod Nano&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;.50 USD Apple 4 GB iPod Nano&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;.60 USD Apple 30 GB iPod Vidoe&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;.110 USD Apple 60 GB iPod Vidoe&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;.150 USD</p>
<p>PLAY STATION PRICES</p>
<p>Sony PSP PlayStation Portable Game System-$200 Sony PSP Handheld Gaming System-$180 PSP Portable Console $180 Sony PSP-1000KCW PlayStation Portable Value-Pack $130 PSP Starter Bundle $180 Sony PSP Value Pack (Ceramic White) $150 Sony PSP Standard Pack (for Sony PSP) $170 Sony PlayStation PSP PSP1001K $132</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: gentouru</title>
		<link>http://tech.blorge.com/Structure:/2007/02/27/playstation-3-hopes-to-beat-out-competition-in-australia-on-march-23rd/comment-page-1/#comment-17446</link>
		<dc:creator>gentouru</dc:creator>
		<pubDate>Tue, 03 Jul 2007 18:54:50 +0000</pubDate>
		<guid isPermaLink="false">http://tech.blorge.com/Structure: /2007/02/27/playstation-3-hopes-to-beat-out-competition-in-australia-on-march-23rd/#comment-17446</guid>
		<description>Can you play vcd on playstation 3.. if possible how do you do it?</description>
		<content:encoded><![CDATA[<p>Can you play vcd on playstation 3.. if possible how do you do it?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: jason AKA code</title>
		<link>http://tech.blorge.com/Structure:/2007/02/27/playstation-3-hopes-to-beat-out-competition-in-australia-on-march-23rd/comment-page-1/#comment-10467</link>
		<dc:creator>jason AKA code</dc:creator>
		<pubDate>Tue, 08 May 2007 03:21:58 +0000</pubDate>
		<guid isPermaLink="false">http://tech.blorge.com/Structure: /2007/02/27/playstation-3-hopes-to-beat-out-competition-in-australia-on-march-23rd/#comment-10467</guid>
		<description>anthony try ebuddy</description>
		<content:encoded><![CDATA[<p>anthony try ebuddy</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Anthony</title>
		<link>http://tech.blorge.com/Structure:/2007/02/27/playstation-3-hopes-to-beat-out-competition-in-australia-on-march-23rd/comment-page-1/#comment-6619</link>
		<dc:creator>Anthony</dc:creator>
		<pubDate>Wed, 14 Mar 2007 02:45:23 +0000</pubDate>
		<guid isPermaLink="false">http://tech.blorge.com/Structure: /2007/02/27/playstation-3-hopes-to-beat-out-competition-in-australia-on-march-23rd/#comment-6619</guid>
		<description>can you download legal programs onto your ps3 and use them normally like on a normal computer?</description>
		<content:encoded><![CDATA[<p>can you download legal programs onto your ps3 and use them normally like on a normal computer?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jack</title>
		<link>http://tech.blorge.com/Structure:/2007/02/27/playstation-3-hopes-to-beat-out-competition-in-australia-on-march-23rd/comment-page-1/#comment-6550</link>
		<dc:creator>Jack</dc:creator>
		<pubDate>Mon, 12 Mar 2007 20:16:08 +0000</pubDate>
		<guid isPermaLink="false">http://tech.blorge.com/Structure: /2007/02/27/playstation-3-hopes-to-beat-out-competition-in-australia-on-march-23rd/#comment-6550</guid>
		<description>Hi there,  have been reading the comments and the article to make sure im getting across my point here. As for the huge price tag being placed on the Playstation 3 i can see why most gamers would most likely go for the much cheaper system, being the XBOX360. The Xbox launched for a price in the Uk of around £200 - £250 on March 14th 2005, the PS3 will launch over here on March 23rd 2007 for retail of £424, so not long now. Before starting off my argument, i may say this argument is only in defense to the PS3 and Xbox comparison/price. I am an admirer(spl?) of both systems  

The resoning for the price difference(spl) is quite simple. The huge difference would be Xbox live compared to the PS3 Online, Xbox live is NOT a free service, with you having to buy a 6month/yearly subscription costing around £30 per year. PS3&#039;s online service is completely free... although im sure you pay for it in the main retail price in a way. Second, Xbox360 does not offer live, and free firmware updates as where the PS3 does. The next thing which is going to completely sell the PS3 is going to be its live, online and free &#039;Home&#039; service, i suggest everyone here reseaches it and agrees its what the gaming community has been screaming for. This service when fully resleased is, in my opinion going to give the PS3 the edge over both the Wii and Xbox360.

As for the argument of Blue-ray vs HD-DVD, its simple, Blue Ray has 25GB storage capacity Single layer, and 50Gb Dual Layer where as HD-DVD has 15GB single layer and 30GB dual layer... Blue-ray has more storage capacity, therfore wins. PLUS Blue ray has been backed by 5 Hollywood studios whereas HD-DVD is being backed by 2 studios. So just from the facts you can see which is preferred as of late

Thats my argument across, i am sorry if my argument has in anyway offended anyone. Thankyou :)</description>
		<content:encoded><![CDATA[<p>Hi there,  have been reading the comments and the article to make sure im getting across my point here. As for the huge price tag being placed on the Playstation 3 i can see why most gamers would most likely go for the much cheaper system, being the XBOX360. The Xbox launched for a price in the Uk of around £200 &#8211; £250 on March 14th 2005, the PS3 will launch over here on March 23rd 2007 for retail of £424, so not long now. Before starting off my argument, i may say this argument is only in defense to the PS3 and Xbox comparison/price. I am an admirer(spl?) of both systems  </p>
<p>The resoning for the price difference(spl) is quite simple. The huge difference would be Xbox live compared to the PS3 Online, Xbox live is NOT a free service, with you having to buy a 6month/yearly subscription costing around £30 per year. PS3&#8217;s online service is completely free&#8230; although im sure you pay for it in the main retail price in a way. Second, Xbox360 does not offer live, and free firmware updates as where the PS3 does. The next thing which is going to completely sell the PS3 is going to be its live, online and free &#8216;Home&#8217; service, i suggest everyone here reseaches it and agrees its what the gaming community has been screaming for. This service when fully resleased is, in my opinion going to give the PS3 the edge over both the Wii and Xbox360.</p>
<p>As for the argument of Blue-ray vs HD-DVD, its simple, Blue Ray has 25GB storage capacity Single layer, and 50Gb Dual Layer where as HD-DVD has 15GB single layer and 30GB dual layer&#8230; Blue-ray has more storage capacity, therfore wins. PLUS Blue ray has been backed by 5 Hollywood studios whereas HD-DVD is being backed by 2 studios. So just from the facts you can see which is preferred as of late</p>
<p>Thats my argument across, i am sorry if my argument has in anyway offended anyone. Thankyou :)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: chris</title>
		<link>http://tech.blorge.com/Structure:/2007/02/27/playstation-3-hopes-to-beat-out-competition-in-australia-on-march-23rd/comment-page-1/#comment-6292</link>
		<dc:creator>chris</dc:creator>
		<pubDate>Fri, 09 Mar 2007 18:03:11 +0000</pubDate>
		<guid isPermaLink="false">http://tech.blorge.com/Structure: /2007/02/27/playstation-3-hopes-to-beat-out-competition-in-australia-on-march-23rd/#comment-6292</guid>
		<description>hello,i have a usb cord for my dell dj and i hooked it up to my ps3, but it says i have no tracks on my dell dj which i have 400 songs though. please  help me</description>
		<content:encoded><![CDATA[<p>hello,i have a usb cord for my dell dj and i hooked it up to my ps3, but it says i have no tracks on my dell dj which i have 400 songs though. please  help me</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Digitalx</title>
		<link>http://tech.blorge.com/Structure:/2007/02/27/playstation-3-hopes-to-beat-out-competition-in-australia-on-march-23rd/comment-page-1/#comment-6255</link>
		<dc:creator>Digitalx</dc:creator>
		<pubDate>Fri, 09 Mar 2007 06:07:25 +0000</pubDate>
		<guid isPermaLink="false">http://tech.blorge.com/Structure: /2007/02/27/playstation-3-hopes-to-beat-out-competition-in-australia-on-march-23rd/#comment-6255</guid>
		<description>Hi chris, you can use optical media DVD disk or a USB Media/Storage device.</description>
		<content:encoded><![CDATA[<p>Hi chris, you can use optical media DVD disk or a USB Media/Storage device.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: chris</title>
		<link>http://tech.blorge.com/Structure:/2007/02/27/playstation-3-hopes-to-beat-out-competition-in-australia-on-march-23rd/comment-page-1/#comment-6231</link>
		<dc:creator>chris</dc:creator>
		<pubDate>Thu, 08 Mar 2007 20:54:05 +0000</pubDate>
		<guid isPermaLink="false">http://tech.blorge.com/Structure: /2007/02/27/playstation-3-hopes-to-beat-out-competition-in-australia-on-march-23rd/#comment-6231</guid>
		<description>hello, i have a ps3 and i would like to know if i can put my music from my dell dj into ps3, and if so how can i  download it</description>
		<content:encoded><![CDATA[<p>hello, i have a ps3 and i would like to know if i can put my music from my dell dj into ps3, and if so how can i  download it</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: chris</title>
		<link>http://tech.blorge.com/Structure:/2007/02/27/playstation-3-hopes-to-beat-out-competition-in-australia-on-march-23rd/comment-page-1/#comment-6230</link>
		<dc:creator>chris</dc:creator>
		<pubDate>Thu, 08 Mar 2007 20:53:28 +0000</pubDate>
		<guid isPermaLink="false">http://tech.blorge.com/Structure: /2007/02/27/playstation-3-hopes-to-beat-out-competition-in-australia-on-march-23rd/#comment-6230</guid>
		<description>hello, i have a ps3 and i would like to know if i can put my music from my dell dj into ps3, and if so how can i ?</description>
		<content:encoded><![CDATA[<p>hello, i have a ps3 and i would like to know if i can put my music from my dell dj into ps3, and if so how can i ?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Digitalx</title>
		<link>http://tech.blorge.com/Structure:/2007/02/27/playstation-3-hopes-to-beat-out-competition-in-australia-on-march-23rd/comment-page-1/#comment-6147</link>
		<dc:creator>Digitalx</dc:creator>
		<pubDate>Wed, 07 Mar 2007 14:20:58 +0000</pubDate>
		<guid isPermaLink="false">http://tech.blorge.com/Structure: /2007/02/27/playstation-3-hopes-to-beat-out-competition-in-australia-on-march-23rd/#comment-6147</guid>
		<description>I think to an extent here you&#039;re comparing the Xbox 360 to PS3 like an orange to a tangelo. The odds are between the differences in the raw hardware specs may not seem &quot;that&quot; much more different to an average joe gamer but they are rather larger when you do more investigation beyond IGN. The IGN article you posted your source from is an out-dated misleading article. Microsoft at the end or during of E3:2005 analyzed both systems their total system bandwidth in the Xbox360 and came up with a bandwidth figure around 5 times that of the Playstation 3. One of the big reasons for this total number being higher is the 256GB/s bandwidth between the daughter die and parent die in the Xenos(graphics chip). But it is important to know that the logic performed between those two components with 256GB/s bandwidth hardly constitutes a major system component. Additionally, Microsoft added up two bandwidths figured that were in series (thus they were sharing the same bandwidth) that shouldn’t have been added. Context like that matters a lot, because bandwidth between any two elements is only as fast as the slowest memory bus in-between. The only bandwidth figures that make sense to add together are those on separate and parallel buses to the end destination(s).

The GPU’s memory controller and shares the same 128 bit bus to GDDR3. The Xbox360 GPU’s 22.4GB/s bandwidth to the system’s unified memory, but this bandwidth is split between the GPU’s needs and the CPU’s. This means that if the Xenon(Xbox360 CPU) was using its full 21.6GB/s bandwidth to system memory, there would be 800MB/s left for the GPU. If the GPU was using its full bandwidth to this memory, none would be left for the Xenon. Additionally, the south bridge(I/O devices) are connected through the GPU also, and all of these devices are actually destined to go to the CPU unless sound for the Xbox360 is done on the Xenos. The impact of this is considerably less since I/O devices probably won’t exceed more than a few hundred MB/s during a game, and isn’t shared by GPUs 22.4GB/s access to main memory. This bandwidth is still going through the same bus that the CPU uses to access RAM and depletes off of the 21.6GB/s communication with RAM and the Xenos.

Looking at the Playstation 3, you can see that the RSX has a dedicated 22.4 GB/s to its video memory, and the Cell has a dedicated 25.6GB/s to its main memory. Additionally, if you wanted to find the bandwidth the RSX could use from the Cell’s main memory, it go through the 35GB/s link between the Cell and itself, and then go through the Cell processor’s FlexIO controller, on the EIB, to the Cells memory controller which is the gatekeeper to RAM. The slowest link in the line is the bandwidth the XDR memory controller which is 25.6GB/s. If the RSX uses this bandwidth it is being shared with the Cell. In general, the major components in the Playstation 3 have their own memory to work with which provides maximum bandwidth to the respective pools of memory that each component will be using.

In terms of peak performance, if both the GPU and CPU for both consoles were pushing the maximum bandwidths from their respective memory banks simultaneously and full time, the total for Xbox360 would be 22.4GB/s, and the total for the Playstation 3 would be 48GB/s. Considering the situation where half of the time the CPU uses bandwidth, and another half the GPU uses the bandwidth, the Xbox360 has a straight 22.4GB/s for each the CPU and GPU. The Playstation 3, in this situation, has 25.6GB/s for the CPU, and 22.4GB/s from GDDR3 + 25.6GB/s from XDR simultaneously (since it’s not being shared). I’m not fully qualified to answer which of the two situations is a more accurate representation of bandwidth usage in games, but either way comes out with Playstation 3 on top with general bandwidth.

Still Xbox360 has eDRAM hold up the battle in terms of bandwidth next to the Playstation 3. In a traditional GPU setup, frame buffer operations occur using bandwidth to main video memory. This has a dramatic impact on the GPU’s performance as a few of those operations consume large amounts of bandwidth. Because the eDRAM and logic to perform these operations reside on a bus separate from GDDR3 in the Xbox360, these operations are considered “free” as they do not incur a penalty to the 22.4GB/s bandwidth limit to the system’s memory. How much bandwidth does this eDRAM take off? That question hasn’t been answered in good detail to actually calculate how much bandwidth is lifted off of the main GDDR3 memory bus compared to how much is used for the other bandwidth consumer of GPU memory – texturing and texture filtering.

Now &quot;little johnny&quot; may not understand much of this. But lets be realistic about the situation. What demographic is the PS3 being aimed at ? - Most probably around 14-16+. Now I don&#039;t know if this is what you call &quot;little johnny&quot; but 16+ most are getting some sort of financial assistance in the modern day-and-age, whether it be a job or some sort of allowance. Now the Playstation 3 isn&#039;t that expensive in retrospect to what you get out of the product. It&#039;s more of a matter of who wants it most in the beginning and only time will tell how it develops. Anyway I&#039;ve got my Playstation 3 package (pre selected before ordering) pre-orderd for $1,495 NZD (approx $1050 USD).</description>
		<content:encoded><![CDATA[<p>I think to an extent here you&#8217;re comparing the Xbox 360 to PS3 like an orange to a tangelo. The odds are between the differences in the raw hardware specs may not seem &#8220;that&#8221; much more different to an average joe gamer but they are rather larger when you do more investigation beyond IGN. The IGN article you posted your source from is an out-dated misleading article. Microsoft at the end or during of E3:2005 analyzed both systems their total system bandwidth in the Xbox360 and came up with a bandwidth figure around 5 times that of the Playstation 3. One of the big reasons for this total number being higher is the 256GB/s bandwidth between the daughter die and parent die in the Xenos(graphics chip). But it is important to know that the logic performed between those two components with 256GB/s bandwidth hardly constitutes a major system component. Additionally, Microsoft added up two bandwidths figured that were in series (thus they were sharing the same bandwidth) that shouldn’t have been added. Context like that matters a lot, because bandwidth between any two elements is only as fast as the slowest memory bus in-between. The only bandwidth figures that make sense to add together are those on separate and parallel buses to the end destination(s).</p>
<p>The GPU’s memory controller and shares the same 128 bit bus to GDDR3. The Xbox360 GPU’s 22.4GB/s bandwidth to the system’s unified memory, but this bandwidth is split between the GPU’s needs and the CPU’s. This means that if the Xenon(Xbox360 CPU) was using its full 21.6GB/s bandwidth to system memory, there would be 800MB/s left for the GPU. If the GPU was using its full bandwidth to this memory, none would be left for the Xenon. Additionally, the south bridge(I/O devices) are connected through the GPU also, and all of these devices are actually destined to go to the CPU unless sound for the Xbox360 is done on the Xenos. The impact of this is considerably less since I/O devices probably won’t exceed more than a few hundred MB/s during a game, and isn’t shared by GPUs 22.4GB/s access to main memory. This bandwidth is still going through the same bus that the CPU uses to access RAM and depletes off of the 21.6GB/s communication with RAM and the Xenos.</p>
<p>Looking at the Playstation 3, you can see that the RSX has a dedicated 22.4 GB/s to its video memory, and the Cell has a dedicated 25.6GB/s to its main memory. Additionally, if you wanted to find the bandwidth the RSX could use from the Cell’s main memory, it go through the 35GB/s link between the Cell and itself, and then go through the Cell processor’s FlexIO controller, on the EIB, to the Cells memory controller which is the gatekeeper to RAM. The slowest link in the line is the bandwidth the XDR memory controller which is 25.6GB/s. If the RSX uses this bandwidth it is being shared with the Cell. In general, the major components in the Playstation 3 have their own memory to work with which provides maximum bandwidth to the respective pools of memory that each component will be using.</p>
<p>In terms of peak performance, if both the GPU and CPU for both consoles were pushing the maximum bandwidths from their respective memory banks simultaneously and full time, the total for Xbox360 would be 22.4GB/s, and the total for the Playstation 3 would be 48GB/s. Considering the situation where half of the time the CPU uses bandwidth, and another half the GPU uses the bandwidth, the Xbox360 has a straight 22.4GB/s for each the CPU and GPU. The Playstation 3, in this situation, has 25.6GB/s for the CPU, and 22.4GB/s from GDDR3 + 25.6GB/s from XDR simultaneously (since it’s not being shared). I’m not fully qualified to answer which of the two situations is a more accurate representation of bandwidth usage in games, but either way comes out with Playstation 3 on top with general bandwidth.</p>
<p>Still Xbox360 has eDRAM hold up the battle in terms of bandwidth next to the Playstation 3. In a traditional GPU setup, frame buffer operations occur using bandwidth to main video memory. This has a dramatic impact on the GPU’s performance as a few of those operations consume large amounts of bandwidth. Because the eDRAM and logic to perform these operations reside on a bus separate from GDDR3 in the Xbox360, these operations are considered “free” as they do not incur a penalty to the 22.4GB/s bandwidth limit to the system’s memory. How much bandwidth does this eDRAM take off? That question hasn’t been answered in good detail to actually calculate how much bandwidth is lifted off of the main GDDR3 memory bus compared to how much is used for the other bandwidth consumer of GPU memory – texturing and texture filtering.</p>
<p>Now &#8220;little johnny&#8221; may not understand much of this. But lets be realistic about the situation. What demographic is the PS3 being aimed at ? &#8211; Most probably around 14-16+. Now I don&#8217;t know if this is what you call &#8220;little johnny&#8221; but 16+ most are getting some sort of financial assistance in the modern day-and-age, whether it be a job or some sort of allowance. Now the Playstation 3 isn&#8217;t that expensive in retrospect to what you get out of the product. It&#8217;s more of a matter of who wants it most in the beginning and only time will tell how it develops. Anyway I&#8217;ve got my Playstation 3 package (pre selected before ordering) pre-orderd for $1,495 NZD (approx $1050 USD).</p>
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