Technology with attitude

High-Tech Gadget Sticks to Skin Like Temporary Tattoo

A thin flexible, skin-like device, mounted with tiny electronic components has been demonstrated by a member of the bioengineering faculty at the University of California, San Diego. The new device is capable of acquiring electrical signals from the brain and skeletal muscles and potentially transmitting the information wirelessly to an external computer.

The development, published Aug. 12 in the journal Science, means that in the future, patients struggling with reduced motor or brain function, or research subjects, could be monitored in their natural environment outside the lab.

For example, a person who struggles with epilepsy could wear the device to monitor for signs of oncoming seizures. It also opens up a slew of previously unimaginable possibilities in the field of brain-machine interfaces well beyond biomedical applications, said Professor Todd Coleman, who joined the Department of Bioengineering at the UC San Diego Jacobs School of Engineering this summer.

“The brain-machine interface paradigm is very exciting and I think it need not be limited to thinking about prosthetics or people with some type of motor deficit,” said Coleman. “I think taking the lens of the human and computer interacting, and if you could evolve a very nice coupling that is remarkably natural and almost ubiquitous, I think there are applications that we haven’t even imagined. That is what really fascinates me – really the coupling between the biological system and the computer system.”

The new skin-like device is made of a thin sheet of plastic covered with a water-soluble layer that sticks to skin after washing with water. Once applied, the plastic dissolves, leaving the electronic components imprinted into the skin like a temporary tattoo.

Bioengineering Professor Todd Coleman joined the faculty of the UC San Diego Jacobs School of Engineering this summer

Coleman said he had been thinking about how to record brain and muscle electrical signals in a way that doesn’t limit the subject’s ability to move about in a natural setting when he saw a presentation by University of Illinois engineering professor John Rogers, who developed the flexible electronic device. Currently, electrical signals from the brain and skeletal muscle are collected through electroencephalography (EEG) and electromyography (EMG), respectively. EEG and EMG diagnostics involve mounting plastic electrodes to the body with adhesives or clamps, applying a conductive gel and attaching it all to boxes of circuit boards, power supplies and communications devices.

EEGs and EMGs also typically require a person to be monitored in a lab setting, removing them from the rich and dynamic environments in which they normally operate. The research team showed that a wide array of electrical components, including sensors, transistors, power supplies such as solar cells and wireless antennas, could be combined on a single device that is nearly unnoticeable by the wearer.

Coleman’s research group used the device to enable someone to control a computer game with muscles in his throat by speaking the commands. In principle, the same function could have been achieved by simply mouthing commands rather than speaking them out loud. This was done by applying a pattern-recognition algorithm implemented by Coleman’s group to data taken from a throat-based EMG.

The next step is to integrate all the components onto a single device. Coleman believes the ramifications for health care are significant at a time when people are living longer but suffering more neurological problems like Parkinson’s disease and dementia. “If you think about the advances that are being made in artificial hips and rehabilitation and the fact that people are living longer, it is no longer the case that your body is giving up before your mind,” said Coleman. “It’s going to be increasingly the case that we need to think about fixing minds along with fixing bodies.”

Interview with Todd Coleman about brain-computer interfaces (earlier this year)

Understanding the performance capabilities that could be achieved by an efficient union between brains and machines is a central theme of Coleman’s research and he envisions endless applications in areas such as military operations, gaming, education and consumer electronics. For example, the ability to communicate with a computer without actually verbalizing your message out loud clearly benefits patients with muscular or neurological disorders such as amyothropic lateral sclerosis, also known as Lou Gehrig’s disease. But its discrete tattoo-like appearance makes it useful for covert military operations requiring the operator to communicate with a remote command station. In this scenario, the operator could mouth what he needs to say using the muscles in his throat to transmit an electrical signal.

Comments are closed, but trackbacks and pingbacks are open.